Druid Spells
Druid Cantrips
Control Flames (XGE)
Create bonfire (XGE)
Druidcraft
Frostbite (XGE)
Guidance
Gust (XGE)
Infestation (XGE)
Magic stone (XGE)
Mending
Mold earth (XGE)
Poison spray
Primal savagery (XGE)
Produce flame
Resistance
Shape water (XGE)
Shillelagh
Thorn whip
Thunderclap (XGE)
Druid 1st level
Absorb elements (XGE)
Animal friendship
Beast bond (XGE)
Charm person
Create or destroy water
Cure wounds
Detect magic
Detect poison and disease
Earth tremor (XGE)
Entangle
Faerie fire
Fog cloud
Goodberry
Healing word
Ice knife (XGE)
Jump
Longstrider
Purify food and drink
Snare (XGE)
Speak with animals
Thunderwave
Druid 2nd level
Animal messenger
Barkskin
Beat sense
Darkvision
Dust devil (XGE)
Earthbind (XGE)
Enhance ability
Find traps
Flame blade
Flaming sphere
Gust of wind
Healing spirit (XGE)
Heat metal
Hold person
Lesser restoration
Locate animals or plants
Locate object
Moonbeam
Pass without trace
Protection from poison
Skywrite (XGE)
Spike growth
Summon Beast (TGE)
Warding wind (XGE)
Druid 3rd level
Call lightning
Conjure Animals
Daylight
Dispel Magic
Erupting earth (XGE)
Feign death
Flame arrows (XGE)
Meld into stone
Plant growth
Protection from energy
Sleet storm
Speak with plants
Summon fey (TGE)
Tidal wave (XGE)
Wall of water (XGE)
Water breathing
Water walk
Wind wall
Druid 4th level
Blight
Charm monster (XGE)
Confusion
Conjure minor elementals
Conjure woodland beings
Control water
Dominate beast
Elemental bane (XGE)
Freedom of movement
Giant insect
Grasping vine
Guardian of nature (XGE)
Hallucinatory terrain
Ice storm
Locate creature
Polymorph
Stone shape
Stoneskin
Summon Elemental (TGE)
Wall of fire
Watery sphere (XGE)
Druid 5th level
Antilife shell
Awaken
Commune with nature
Conjure elemental
Contagion
Control winds (XGE)
Geas
Greater restoration
Insect plague
Maelstrom (XGE)
Mass cure wounds
Planar binding
Reincarnate
Scrying
Transmute rock (XGE)
Tree stride
Wall of stone
Wrath of nature (XGE)
Druid 6th level
Bones of the earth (XGE)
Conjure fey
Druid grove (XGE)
Find the path
Heal
Heroes’ feast
Investiture of flame (XGE)
Investiture of ice (XGE)
Investiture of stone (XGE)
Investiture of wind (XGE)
Move earth
Primordial ward (XGE)
Sunbeam
Transport via plants
Wall of thorns
Wind walk
Druid 7th level
Fire storm
Mirage arcane
Plane shift
Regenerate
Reverse gravity
Whirlwind (XGE)
Druid 8th level
Animal shapes
Antipathy/sympathy
Control weather
Earthquake
Feeblemind
Sunburst
Tsunami
Druid 9th level
Foresight
Shapechange
Storm of vengeance
True resurrection